FMod

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MVC applied to the sound

Now I have some music/sounds to add to the game (see the next post), I need to implement the Sound Engine. After looking for a library on Google, my final choice was Fmod. It's quite easy to use and seems to be fast. I'll not show you how to use it, there are some tutorials easy to follow on Internet.
However, this is a big step in the game development. The sounds and the music really increases the game sensations.

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